Over a decade after the release of Skate 3, the beloved series is finally returning for a fourth installment. 🔥
If you've ever questioned the real-world impact of social media, the upcoming revival of EA's Skate franchise proves that passionate fans can really make a difference.
During its EA Play Live event on Thursday, two key members of the original EA Black Box team responsible for the game, Cuz Parry and Deran Chung, could barely contain themselves as they shared the news that "we're rolling" behind the scenes.
"We've been waiting years, honestly, to make the right game, at the right time, with the right idea, and we're really really pleased to say that we're here," Chung said.
Noting that the game is still "really early" in development, the duo seemed to still be in shock that "you commented this into existence!"
Benefitting from promotion from Rob Dyrdek, who had his own MTV show, Rob & Big, the first edition of Skate hit shelves in 2007 as the only real competitor to ever challenge Tony Hawk's Pro Skater.
The biggest difference separating the two games was how tricks were controlled. While Pro Skater relied on the traditional use of buttons, Skate made use of the more flexible dual analog sticks, and players loved it.
The New York Times went as far as to write that " it is rare to find a game that comes so close to doing everything right."
Coincidentally (maybe), is that a remaster of Tony Hawk’s Pro Skater 1 and 2 for PlayStation 4, Xbox One and PC was unveiled by Vicarious Visions and Tony Hawk in May.
With the Skate 4 reveal racking up over two million views in just a few hours on Twitter, reactions celebrating the comeback caught major airtime.